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Found 18 results

  1. Hello everyone, I'm a sound and visual artist, intagram.com/amitabha.art , at the moment I'm looking for a game audio designer (Wwise/Fmod) job in a game dev, now in the stage of creating a portfolio, my telegram is t.me/LSD1943, DM me to collab!!!))
  2. Hi! I am offering my services as a sound designer / audio programmer for your game projects. I can offer a wide variety of styles for your videogame, from atmospheres and cutting edge trailer style sfx to original foley recording, design and implementation. Some of my projects: contributing in games like Thrive and Tonka, designing sounds and sfx for an upcoming open source MMORPG project, and designed sfx and tracks for companies like Sencit Music and Pinewood Studios. My experience ranges in designing audio, dialogue, audio cleanup, and audio implementation. I am familiar with implementing and designing sounds and music using Wwise. I have also used Wwise in conjunction with FMOD and Unity, as demonstrated in my clips of games like LIMBO and RollingBall, which can be found on my website. I am also an avid user of DAW's such as ProTools, Reaper and Logic. Throughout my music career; session drummer and sound engineer in a variety of studios around London and Barcelona, I have developed a detailed and sensitive ear which has helped me bring new insights into my sound design. If you are interested, I would be glad to hear about any ongoing project or projects. I am also open to Rev-Share or non profitable projects if interesting enough, I am always open for new and interesting concepts. Here are a few examples of my work and my website for future reference. Sound Design Audio Reel https://www.jbsounddesign.com/ Let's chat and see how I can help you and your team achieve your goals and creative vision. Drop me an email at [email protected] All the best HTML5!
  3. Hi, I am an edu. musician and freelance composer. I have composed music for games, as well as trailer, film & tv prod. in a varity of styles, (Orchestral, Electronic, Acoustic, Jazz, Chiptune, Sound Design ...) Indie-friendly rates, reliable & professionel, high quality work. https://soundcloud.com/nice-noise-on/sets/playlist https://soundcloud.com/nice-noise-on/sets/sound-design If you are low on budget. I also have non-exclusive tracks in various styles. Contact me for more infos. I also can help out with Sound Design and/or can direct you to great colleagues of mine. Here a few direct links: Orchestral: https://soundcloud.com/nice-noise-on/lento https://soundcloud.com/nice-noise-on/atg_demo https://soundcloud.com/nice-noise-on/endgame https://soundcloud.com/nice-noise-on/the-journey-begins https://soundcloud.com/nice-noise-on/yag_id1 https://soundcloud.com/nice-noise-on/bta https://soundcloud.com/nice-noise-on/we-shall-rise-again https://soundcloud.com/nice-noise-on/pirates https://soundcloud.com/nice-noise-on/through-the-mystical-forest Ambient/Soundscape: https://soundcloud.com/nice-noise-on/city-beneath-the-ice https://soundcloud.com/nice-noise-on/ikalla-demo https://soundcloud.com/nice-noise-on/gathering_data https://soundcloud.com/nice-noise-on/tbp-12 Electro /Chiptune: https://soundcloud.com/nice-noise-on/world-map https://soundcloud.com/nice-noise-on/lighthouse https://soundcloud.com/nice-noise-on/elswidemo https://soundcloud.com/nice-noise-on/driver https://soundcloud.com/nice-noise-on/noga-suub2 https://soundcloud.com/nice-noise-on/street-lethal-actionjr-game https://soundcloud.com/nice-noise-on/chiptune Other: https://soundcloud.com/nice-noise-on/mut_demo https://soundcloud.com/nice-noise-on/ees-12 https://soundcloud.com/nice-noise-on/hts_tot https://soundcloud.com/nice-noise-on/living-puppets https://soundcloud.com/nice-noise-on/cartoon-animation https://soundcloud.com/nice-noise-on/leaves-dream-pop-shoegaze-instrumental https://soundcloud.com/nice-noise-on/ti-r13-1 Looking forward hearing from you :) Cheers
  4. Hi everyone, I'm Jak. I has been working with game developers for several years. I have written music in many styles for a wide range of games: Arcade, Action, Adventure, Casual, Puzzle, 8bit/chiptune. I also created songs for video presentation for your video. You can hire me through this https://www.fiverr.com/jaksanapong/create-original-music-loop-for-your-game-or-video Otherwise you can check out my Royalty Free Music here. https://www.pond5.com/artist/jaksanapong#1/collections How does Royalty Free work? It's easy. You just buy them for one time and then you can use them for all of your commercial project without any additional fee. Here is my portfolio https://soundcloud.com/rockman154-1 PS. If you're not comfortable with hiring me through a platform, you can directly message me or email me here [email protected] and we'll figure out the best way to work together I'm really excited to work with you guys Thanks JAK
  5. Hi there, my name is Juhani Junkala. I'm a 34 year old musician from Finland. I have over 20 years of experience as a composer and electronic music producer. I also have a master's degree as a classical composer from Sibelius Academy, Helsinki (ranked top 7th music university in the world 2016, admission rate: ~3 composers per year). I have no genre restrictions, don't be afraid to ask for obscure or experimental genres. I can do sound effects in modern and retro styles and I can handle audio middlewares like Wwise or FMOD Studio. My music has been performed by real symphony orchestras and on radio and TV as well. I'm working full time as a freelance composer and sound designer and I'm good with deadlines. I can do both licensing and buyout deals and I can help you to understand the details in the contracts. I'm also a producer in a hobbyist game development team so I understand where you are coming from. I've got lots of very happy clients from my previous game projects. Check out my game audio portfolio: Contact: [email protected] Homepage, soundtracks & full portfolio: juhanijunkala.com/
  6. Hi, my name is Loz Dewey and I'm a U.K based composer specialising in music for video games, television and film. I’ve been writing music for media professionally since 2010 mainly for television, film and a have worked with a couple of video games (see my website for credits). Currently I'm looking for game projects to get involved with. As an avid gamer and musician I'm no stranger to video game audio and have some knowledge using middleware if needed (Fmod/Wwise). Please check out my website to see my portfolio/credits and more info about myselfWeb www.lozdeweyaudio.comemail [email protected] for taking the timeLoz
  7. Hi there! Lawrence Steele here and I run Satsuma Audio, a provider of high quality music and sound effects for video games. I have no particular sentimental affinity for the satsuma, just thought it was a catchy name I am an experienced composer and sound designer, and have created audio for 45+ titles in a wide variety of styles. I've been into computer games and music pretty much my entire life so to combine the two to make a living is pretty damn awesome. I am extremely passionate about my work and strive to create something outstanding for every project I work on. (I'm also not good at starting sentences that don't begin with "I" ...) Some of my recent projects include: * Tabletop Simulator - Popular physics based board game engine. * WarBits - Highly polished turn based strategy on iOS * Asgard Run - Viking themed 3D endless runner on mobile. * Crazy Seahorses - Zany mobile sidescroller. You can check out more about me and my work on my website http://satsu.ma, alternatively read on... One thing I love about writing music for games is you never know what style you will end up writing in next. Over the years I have composed everything from orchestral to chiptunes, gangsta beats, spooky jazz, happy puzzle themes, fast-paced bluegrass and of course... dubstep! For a wider selection of my work you can check out the audio page of my website. Or also the super awesome video show reel that should be located directly underneath this sentence. (Image links to YouTube video) I was first drawn to game audio by my love of writing music but soon discovered the wonders of sound design and now find it just as enjoyable and creatively rewarding as music composition. I've created SFX for a whole bunch of different games, most notable would be browser based MMORPG SideQuest which saw me create many hundreds of sounds for monsters, spells, skills etc. Another recent SFX project is iOS turn based strategy title WarBits for which I created a nice mix of retro interface sounds and big explosions! (WarBits trailer here) I also have experience and knowledge of the latest in game audio software packages and middleware, including Unity, FMOD and WWise. Now that FMOD, WWise and Fabric are all free to use for indies, if anyone's working on a project which could be enhanced by one of these programs, let me know, I would love to be involved! Here's the SFX showreel video... (Image links to YouTube video) When it comes to pricing I try and be as flexible and affordable as possible. My rates are 'indie-friendly' and I am always open for negotiation and willing to adjust to suit budgets of varying sizes. I always consider revenue share options and other payment methods too if the project seems like it will be especially fun or creatively rewarding to work on. So if you have any sound or music needs for your projects please get in touch, no job too big or small! You can reach me at: [email protected] @SatsumaAudio Or check out more about me and my work on my site http://satsu.ma TL;DR - I make sounds, maybe I make sounds for you?
  8. Hi, people ! We are group of musicians which help you in your projects. Music & sound design. http://eliongreenmusic.com/
  9. Greetings everyone! My name is Jens Kiilstofte and I represent a dedicated team of composers and sound designers each with distinct areas of expertise. We collaborate, share and work together to ensure the absolute highest level of quality. From minimalistic electronica, explosive sound design and breathtaking ambience recordings to huge hollywood pieces and beyond, we can deliver anything your heart might desire! Services we provide Music Composition Sound Design Field Recording Sound Editing Mixing Mastering Music: Sci-fi Cinematic Epic https://soundcloud.com/machinimasound/sets/sci-fi-cinematicepic Classic Cinematic Epic https://soundcloud.com/machinimasound/sets/classic-cinematicepic Afterglow - Dark Ambient/Glitch https://soundcloud.com/machinimasound/sets/afterglow-dark-ambientglitch Synthwave https://soundcloud.com/machinimasound/sets/synthwave Electronic Dance Music https://soundcloud.com/machinimasound/sets/electronic-dance-music Sound Design: Rates: We can work with most budgets, from indie to AAA, and anything in between. Send me an email and we’ll figure out the best option for your project. Contact: [email protected] Previous Clients: Apixal Handyman Studios Membrain Studios Corning Optical Danish Broadcasting Corporation Muha Games Red Tie Productions Emperor Gaming Immersive VR Education Tomodomo VMAX Magazine (DHB AfterMovie) Additional Information: https://machinimasound.com/services/
  10. Hi Guys Just want to introduce our company. We started a few years ago as a publishing company for sheet music but we broke into the gaming seen a couple of years ago, already made music and sounds for AAA titles We have set up a new site dedicated to game assets (music for now) Please check it out http://idicuseg.com/shop.html It is at this moment still small, but in a couple of weeks we will have tons of stuff uploaded Please stay tuned and support us! For custom made sounds and music, please contact me and we can help you, and our prices are very competitve Stay in touch! Marius Idicus Entertainment Group [email protected]
  11. Hi there! Lawrence Steele here and I run Satsuma Audio, a provider of high quality music and sound effects for video games. I have no particular sentimental affinity for the satsuma, just thought it was a catchy name I have experience creating audio for numerous titles in a wide variety of styles. I've been into computer games and music pretty much my entire life so to combine the two to make a living is pretty damn awesome. I am extremely passionate about my work and strive to create something outstanding for every project I work on. (I'm also not good at starting sentences that don't begin with "I" ...) More about me and my work on my website http://satsu.ma, alternatively read on... One thing I love about writing music for games is you never know what style you will end up writing in next. Over the years I have composed everything from orchestral to chiptunes, gangsta beats, spooky jazz, happy puzzle themes, fast-paced bluegrass and of course... dubstep! For a wider selection of my work you can check out the audio page of my website. Or also the spiffy video showreel that should be located directly underneath this sentence. (Image links to YouTube video) I was first drawn to game audio by my love of writing music but soon discovered the wonders of sound design and now find it just as enjoyable and creatively rewarding as music composition. I've created SFX for a whole bunch of different games, most notable would be browser based MMORPG SideQuest which saw me create many hundreds of sounds for monsters, spells, skills etc. Another recent SFX project is upcoming iOS turn based strategy title WarBits for which I created a nice mix of retro interface sounds and big explosions! (WarBits trailer ) Here's the SFX showreel video... (Image links to YouTube video) When it comes to pricing I try and be as flexible and affordable as possible. My rates are 'indie-friendly' and I am always open for negotiation and willing to adjust to suit budgets of varying sizes. I always consider revenue share options and other payment methods too if the project seems like it will be fun or creatively rewarding to work on. So if you have any sound or music needs for your projects please get in touch, no job too big or small! You can reach me at: [email protected] @SatsumaAudio Or check out more about me and my work on my site http://satsu.ma TL;DR - I make sounds, maybe I make sounds for you?
  12. Our aim is to deliver the highest quality of music and sound design, and execute each project with passion and precision. We always immerse ourselves into each production, committing our full attention to the smallest details, while never losing focus of the big picture, and always delivering projects on time and on budget. www.orbsoundwerx.com If you need music or sound design for your game, let us know!
  13. Hi my name is Jack Odell, I compose and produce music for video games. My style leans quite heavily on electronic, I love synthesisers and try to make most of my sounds from scratch with them. In addition to electronic music, I'm a retro RPG guy at heart and Nobuo Uematsu and Yasunori Mitsuda have been huge influences on my work and I enjoy making all kinds of genre of music. Projects I've Worked On PONCHO Here's a trailer for a project I'm currently working on called PONCHO. https://www.youtube.com/watch?v=n-uBKKFXikU You can listen to a few more tracks from PONCHO here: https://soundcloud.com/saltyjack/sets/p-o-n-c-h-o-ep Other Work Bubble: Journey to the End of the World ‘Bubble’ is a little arcade game for iOS https://soundcloud.com/saltyjack/sets/bubble-journey-to-the-end-of BERMUDA ‘BERMUDA’ is a weekend project I helped out on for Ludum Dare 2013 https://soundcloud.com/saltyjack/sets/bermuda A Brilliant Blue ‘A Brilliant Blue’ is a student short film I scored in 2014 https://www.youtube.com/watch?v=ahUQl8FZMEo&feature=youtu.be And here's an extended audio version of the film, with narration: https://soundcloud.com/saltyjack/a-brilliant-blue-audio-verison If you'd like to get in contact with me, you can message me here or shoot me a message on my Twitter or email.
  14. Hey everyone. Hope you are all well. This is just a quick message to let you all know that... In celebration of #GDC2015, we have teamed-up with our suppliers to offer all GDC attendees and non-attendees exclusive discounts on thousands of dollars worth of high-quality sound effects libraries for the next 30 days. For more information visit -> http://www.sonniss.com/sound-effects-sale/ - Tim
  15. Hi there. We at Tonenoise.com believe that most of the music aimed at games is cheap and cheesy and we aim to change that with our library of tasteful CC licensed music. Just because it's a game shouldn't mean that the soundtrack is aimed at toddlers, and even if it is aimed at toddlers, it doesn't mean the music has to be bad! We also do bespoke composition and sound design for projects, and sell licence-free music too. Here's a video of our game-audio portfolio; https://www.youtube.com/watch?v=H5IO7l5EENQ Thanks. Tonenoise.com
  16. Dear Game Developers If you want to fill your game with the dynamic, ambient, epic or catchy original soundtracks and (or) sound effects - our team will give the best and creative results, work ethics, quality, communication and timing. None of people we worked with were disappointed, we never late, we never ignore, we love what we do and always justify your expectations or even more. Sound and music integration with Wwsie, FMOD and UDK is also possible. To know more about our team, to read recommendations and to check projects we were or currently working on please visit our web site: mmgsound.com Also there you can find and listen examples of our work. For any enquries dont hesitate to contact us via e-mail 24/7: [email protected] Or via skype which you can find on our web site. Our team is also always open for any projects and ideas you have in mind Thank you for your time Hope to hear from you soon Best Wishes MMG Sound Team mmgsound.com
  17. My name is Falanca, From İstanbul Studios. I arrange and orchestrate musical pieces for video games, short movies, trailers and commercials. I can do orchestral scores, ambient soundscapes, electro, ethnic world music, or themes to perfectly match your game's vibe. Listen our demos http://soundcloud.com/falanca E mail : [email protected]
  18. Hi there I help developers realize their game's audio potential. Some of my services includes: Creative: Sound design Composition Post Production Voice Over Audio direction Game Mixing Mastering Audio Branding Technical: Technical sound design & Sound Implementation (Fmod, WWise, Fabric) Audio feature design Audio documentation Porting / Optimizing from console to handhelds (NDS, 3DS) Music file format conversion to and from including transcription to GM midi, midi+DLS or mod (.XM, .IT, .S3M) About Me: 10 years experience doing this commercially. Have helped create the sonic identity for many popular games. Yes, I do work with indie developers too. Check out our latest Indie game: LeagueRunners You can learn more about my experience at www.GroovyAudio.com
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