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  1. Hi. I have the following issue: I must change the texture of a mesh dynamically (by dragging) with different images. Using: mesh.material.diffuseTexture = new BABYLON.Texture("colors/" + colorNameVariable + ".jpg", scene);works fine on every desktop browser but Chrome for Mac, in chrome for Mac I get in the console: ...../colors/.jpg 404 (not found) babylon.js:3 ...../colors/.jpg 404 (not found) .jpg:1 "colorNameVariable" not appear. What can I do for this kind of issues? Thank you all.
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