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Found 1 result

  1. Hi there, I´m trying to find something about this but... not working. Anyway, I have two tweens on my game and I need to do that with Phaser.Easing.Elastic.InOut Everything is cool, the only problem is that the "elasticity" is tooo much, I want the animation being elastic but not so much, how can I control that? I don´t know how to use the "example" in the documentation... InOut(k) → {number} Thanks in advance mates!
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