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  1. Our brand new 2 person project Word Game is now available on Googleplay and iOS AppStore, and it was built using construct 3. We've added a ton of features, unlockable characters, and a variety of levels for players to complete. Below is a brief summary of our new game! Word Bravo is the ultimate word search puzzle game for anyone who loves brain teasers and word challenges. Embark on an adventure to discover hidden words in a variety of beautiful and immersive landscapes. Unlock over 150+ characters known as Wordies during your journey and collect rewards on the go! With hundreds of levels and thousands of unique puzzles, this game will keep you entertained for hours! Features: - 140+ Characters (Wordies) to unlock - 500+ Levels to complete - Over 37 Game Centre Achievements and in-game rewards to collect! - Daily missions and rewards to collect and earn - Challenge your brain and vocabulary! - Compete for the top in our global leaderboard Download Today on Googleplay and iOS Appstore! Googleplay: https://play.google.com/store/apps/details?id=com.haptic9.wordbravo AppStore: https://apps.apple.com/us/app/word-bravo-crossword-puzzle/id6445915364 The trailer for the app can be found here: We hope you check out our app and can give us some feedback.
  2. Link: http://www.onlinedominogames.com/calomino Calomino is a maths puzzle for dominoes. The aim is to place all dominoes in their respective slots in the train by following mathematical clues. You also need to make sure that the touching ends of the adjacent dominoes match.
  3. Hello! The team and I released a mini-game that needs to be developed. To do this, we collect feedback on the game in order to have an idea of in which direction to develop it. I will be very grateful for your feedback. The casual game "PROJECT A-427" will test the player's patience and reaction. During the game, squares will appear on the screen that you need to click on to earn points, but you should not skip them, and also click on the red ones, as this will be considered a mistake. Game: https://www.garbalo.com/games/project-a-427
  4. Very recent game I developed. The AI is quite weak since the game is for 7+ year-old children. Enjoy http://avengers.marvelkids.com/games/avengers-tactics
  5. Hey everyone, My latest game Papa Cherry Saga was released just yesterday on GameDistribution - https://gamedistribution.com/games/papa-cherry-saga It is a classic match-3 game, think of Candy Crush, with a variety of gameplay elements - chocolate blocks, marshmallows, licorice, candy bottles, bomb cakes, donuts, apple platters, biscuits, and gingerbread man. Right now, there are 100 levels but I intend to add more if the game will perform well. If you have any feedback or questions regarding the game - please let me know.
  6. Minus the choice. and adventure. Day Job is a delve into the mundane. Play the role of a generic office worker. What do you do? Work, slack, or consume. Once you finish your day at work a narrative will occur to your character. This is based on your character's personality. Whoa, that's right. Getting psychological up in here. We actually follow The Big Five Personality Traits and narratives and items both affect these traits. Some narratives require a certain range of trait values. The game itself is made using angular2pixi (found here) which we created to integrate Pixi into Angular2+. The code itself should be obfuscated, so no peeking BUT we are more than happy to answer any questions about the development of the game. Overall, making Day Job was a grandly satisfying endeavor and we hope to grow it into something great. The narratives in the game right now are placeholder while we work on the real story. We hope to cleverly explore the human condition and poke fun at capitalism, consumerism, and modern day wage slavery. If you'd like to follow our fledgling game studio or stay up to date on Day Job development make sure to subscribe to us on social media: https://medium.com/@rhgames https://twitter.com/RbtHGames Enjoy! Browser: http://day-job.io Android: https://play.google.com/store/apps/details?id=com.rabbitholegames.dayjob&hl=en
  7. Hi, I created a simple HTML5 game, with rough.js and Cordova, that can be played online here: PAIRS It's also on Google Play Store HERE Screenshots:
  8. Hey guys, I'm new here. In conjunction with archived posts from this website, Emanuele Feronato's tutorials, and the Phaser 3 examples, I was able to create this game. So I figured I'd show you guys what I came up with for my first HTML5 game. Play here: https://www.galatap.com Gala-Tap is a simple yet challenging game made for mobile devices. The goal is to destroy all of the blocks before they reach the top of the screen. Right now its just a web app for mobile devices but I'm working on a native mobile port. I made it using Phaser 3 and its written mainly in TypeScript. It also communicates with a MySQL database with PHP to obtaion the leaderboard information, and jQuery to display it, shown below: Each game you play, you gain experience, and as you level up you unlock new powerups--like the blue nuke--or the likeliness of a certain power-up would increase. I monetized the game with LeadBolt and though I'm sure it wasn't the best option for advertising networks out there, it definitely was the easiest to integrate into this game without the ads being TOO obnoxious. This is my first game I've made with Phaser 3. Previously I developed games with Java and LWJGL, but just recently I switched to web technologies because I enjoy how cross-platform they are. I'm looking forward to hearing what you guys think! ?
  9. Just released my 1st game In or Out, Its an html5 game built using Phaser v2.6.2 game engine , then i used Cordova to port my html5 game to android. you can play game here: Play In or Out
  10. HTML5 Game Link: Snot Kid EDIT: The game is now also available on the Google PlayStore: Snot Kid Android App Hello everyone! I am super excited to share this game with you and I hope you give it a try and let me know what you think. You can also play it on your mobile phone Below is a descriptive overview of the game with more details. Summary: The game is a high-score game with increasing difficulty, with many achievements to unlock and a online leaderboard! What is it about? Throw the kid's snot at the insects and stop them from entering through the window crack. If you hit enough insects you can even charge up a powerful burp to scare the insects away! Controls: Click / tap anywhere on the screen to shoot snot at the crawling insects. Stop the insects from entering through the window crack! Main Features: Funny and beautiful drawings Many achievements to unlock Global leaderboard to compete for the highest scores Easy controls Mobile optimized HTML5 Game Link: Snot Kid Google PlayStore Link: Snot Kid (Is there a way to add the YouTube video in a smaller size?)
  11. Coopera Play: coopera.ikotema.digital A cooperative multiplayer game where all players command the same avatar! Call your friends to play! Learn how they behave, try to guess their moves and use this to choose your best way to collaborate with the team. Maybe you'll collaborate better with each other after playing this game? Source code This game should work well on mobile. You can play alone, but it's not much fun since the mechanics are extremely simple. If there is no one else online, you can starting playing and people can still enter your room. Being simple, mobile playable and cooperative, it's a nice game to play with family and children. This time didn't use Phaser, since I was already using VueJS and wanted to keep graphics simple (pure DOM elements and CSS).
  12. Hello, I want to show my latest game, Freaky Brothers, the game is created with Construct 3. If someone tries it, I would appreciate sincere comments, about mechanics, graphics etc ... I try to improve with each game, thanks. The html5 version can be played from any device, smartphones, iphones, pc, mac etc ... I also leave the Android version and the Itch.io version. Play Html5: Freaky Brothers Html5 Google Play: Freaky Brothers Google Play Play on Itch.io: Freaky Brothers Itch.io
  13. Hi all! Winter Sprinter is a simple Christmas themed casual endless dodging game - made with Phaser, as a Christmas promotion for Amplicon.com. Dodge icicles, collect PC parts, don't die. My top score is about 800... have at it. https://amplicon.itch.io/winter-sprinter
  14. Hello, I want to show you my latest game created with Construct 3, a casual game designed for children. It is very easy to play, and playable from any device. We must prevent the Martians from reaching the earth, with one of our small and stubborn heroes XD. You can use the touch screen or keyboard arrows to play. Link: https://html5.GameDistribution.com/d450f69ec01248119ed50f202d09ab27/
  15. Hello again community, I want to show you this little success for me, Basket Slam Dunk, has been the game that has played the most of all that I have done. It has more than 100,000 games played, a record for me. It is a casual game, easy to play and playable on any device. You have to throw the player and put in the basket, very easy to play, and with unlockable balls. I hope you like it Link : https://html5.GameDistribution.com/1e114557c82349ffa04089dcbfb0605b/
  16. In this simple game you are the fearsome Mapinguari, a mythical creature from the Amazon rainforest, and must scare some villains out of the forest. Direct link: http://andresmrm.gitlab.io/mapinguari/ Itch.io: https://andresmrm.itch.io/the-fearsome-mapinguari Code: https://gitlab.com/andresmrm/mapinguari
  17. Did you know that pizza delivery is as old as the wheel itself? Check out Promethean Heat's latest indie game, Zog's Za. There are hungry customers out there, so help roll our fearless delivery people to their doors. Twenty challenging levels and a hidden game for players who can achieve perfection! Now available on Android in the Google Play store. https://play.google.com/store/apps/details?id=com.prometheanheat.zogsza Feedback greatly appreciated.
  18. Hello, summer is here and so is my new HTML5 game Holiday Trouble. It's a skill based game where you try to free your float from tangled rope. Works on both mobile and desktop systems, supports different screen resolutions and lanquages. Play it online : http://www.jabadoogames.com/holiday trouble Google play store : https://play.google.com/store/apps/details?id=com.jabadoo.holidaytrouble Also try my other games at http://www.jabadoogames.com Have a nice day.
  19. sout7

    Cliclock

    Goal Cliclock challenges your sense of time by having you click 10 times at 1 second intervals. While clicking, you get feedback on how off the target you are. Positive values mean you were too slow, negative mean you were too fast. You can change the number of times to click, as well as the interval. In the options menu, you can even set the measurement as beats per minute. How accurate are you? Links Web: https://cliclock.netlify.com/ Google Play: https://play.google.com/store/apps/details?id=com.cliclock.free Note: The game is available on Google Play, but it is an HTML5 game! It simply has a Cordova version.
  20. Hello, This is my little game I recently made in phaser. Link to the game is http://viksl.com/games/chains/. It's a casual logic game with three modes to play and varying difficulties hopefully satisfying more casual players as well as someone who is looking for a bit of a challenge. Graphics are quite simple but I think it suits it pretty well. Some pictures of the game. So far I've tested the game in chrome and firefox and everything worked just fine. It doesn't have any mobile support yet. I would appreciate any comment you can give me. Thank you very much :-).
  21. Hello everyone, my name is Sascha and I'm developing websites and games. Here on this thread I want to offer you some of my games. (step by step), if you are interested in one game, please contact me on [email protected]. All is possible, just to buy a single-use license, a single-use license with you're brand, a exclusive license (if not sold in another way until the request comes in), to buy the source code or graphic templates. Just contact me, I'm openminded for a lot of ways. The games offered in this thread are build with javascript and the frameworks jQuery and phaser.io. Pathfinder (1920x1080 | scaleable and fullscreen possible): http://www.meplayitonline.com/games/pathfinder/index.html
  22. HTML5 Game: http://itlektor.cz/html5/square_jump_city/ Welcome to Square Jump City, the endless run and jump arcade game. Tap on color buttons to change color of the Square shape hero that matches landing platform color. You can double jump from platform or even jump in the air when falling. It is also possible to change the color while jumping if you change your mind, but you can not jump more than twice until you land on any platform. Just remember that you need to land with appropriate color. Available also free on Google Play: https://play.google.com/store/apps/details?id=com.petrvad.squarejumpcity ** Features ** Endless jumping Colors matching Relaxing music Casual and fun Challenging and addictive gameplay Clear design Achievements Global Leaderboard Free to play No ads after a donation ** Stars and Lives ** You collect stars on colored platforms that increase your score and speed up the game a little when every 10th star is collected. If you land on a platform with different color (grey is neutral) you lose one life and slow down the game. On some long platforms you can collect bonus lives. Make a strategy to stay alive as long as you can and submit your score into global leaderboard. ** Matching colors ** Platforms are generated randomly, so you need to focus your mind while speed is increased and tap on correct color buttons. There are four colors used (blue, red, green, yellow), grey is neutral and is set on the very first platform or on a hero when you die.
  23. Hey guys, here's my first post. I made this game around a year ago in 2 days as a demo for someone. The game is the classic old connect 4 game you'd play with siblings in long car rides. It features score keeping, two player mode and an AI that you can play against. Any feedback is greatly appreciated https://sprite-storm.com/game/connect-4/ P.S There is also a link to the github repo on the page above.
  24. Hi, we have recently released Fallin for Android and iPhone/iPad. Please have a look, we are happy about any feedback Fallin for iPhone and iPad: App Store Fallin for Android devices: Play Store You can also follow us at: FACEBOOK TWITTER or visit our website: http://www.iwantanelephant.com/
  25. Hello gamedevs community, After watching so many of you publish games I can finally post my first game in this showcase as well: Kung Fu Clicker ! "Can you climb the mysterious tower to the top and prove yourself to be the most worthy Kung Fu master? Defeat the elementals, collect their essences and keep climbing. Complete quests along the way to upgrade your character in the shop and finally reach the highest floor of the tower!" Game link: http://browsergameshub.com/KungFuClicker/ Kung Fu Clicker is a browser game optimized for mobile by solely using touch (or click) inputs. On a desktop browser however, you can also use the arrow keys. The game controls are simple: Tap left / right to attack, block and jump in the desired direction. Collect the essences in the order displayed on the screen (from left to right) by blocking the attacks of the corresponding elemental. You block an attack by attacking an elemental that is already charging towards you. Punch the other elementals before they start charging at you! After each successful collection of essences, you climb to the next level by jumping up the ledges. Beware however, as the ledges fall down shortly after you touched them! I don't want to give too much away because that's part of the game: to learn and improve as you play along. There is a short and simple tutorial in the game, however, to get you started. You can come back and continue playing anytime by the way, the game uses local storage to save your quests' progress and all purchases in the shop. I've had a lot of fun creating this small game and I'm already working on a new title, which I am excited to post here again in the coming weeks. Have fun playing and let me know what you think! Don't hold back on the critics, I know this is an amateur game but any feedback is appreciated so I can improve P.S.: A couple side notes / questions: - I would love to licence this game to a publisher but since this is my first game and I'm a newcomer, I am scared Kung Fu Clicker has still written amateur all over it. Also, I'd assume I need to approach a publisher with a package of games instead of just one simple one like this. With this said, if you are a publisher or know someone where I could legitimately make a good impression with this, let me know! Meanwhile the game is also playable on gamejolt (desktop only): http://gamejolt.com/games/kung-fu-clicker/194699 - I am a terrible artist. The characters, elementals, objects and interface have been designed by me. The backgrounds have been designed by my girlfriend. Thanks to her help the game looks a lot better than it would just drawn by myself. I am looking for an artist who doesn't charge too much for future games, though. I'm not trying to rip-off talented artists by being cheap but I just can't afford a top notch reputable designer at this point. Maybe a student out there who would like to get in touch with me? Hit me up on twitter @thejamespierce . - Lastly, thank you for reading this post and checking out my game
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