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  1. Hi, I hope you are doing well! It is with joy that I share with you the game GravytX The Gravytoid! (The game should have been released 4 years earlier but due to some technical constraints it was delayed!) Trailer (Click on the image below): About the game: Play as GravytX an alien who has the ability to control objects remotely and manipulate gravity. Travel the universe to save the peoples who are under the domination of the Vodouas (Malicious beings who want to conquer the universe) and bring peace to their Planets. • Here are some surprises that await you on your travels: - Several Planets to discover - Diverse and fun levels - Gameplay mechanics unique to each Planet - Fun puzzles to solve - Multiple Bosses and Mini-bosses to challenge! - And many other things to discover (We are not going to reveal everything to you anyway!) • Note that the game supports Gamepads! Get ready to experience adventures beyond human understanding! Game link: Web (HTML 5) version Have fun and have a nice day!
  2. Hi Everyone, Just wanted to show my HTML5 game made on android. "Mummy Maze Classic" is an puzzle game about mummies and egypt. In this game, you are the explorer and you have to find your way out, avoiding the mummies along the way by smart moves, use the walls to dodge the mummies. I created this game because this old version game on PC never made on android before. So I remade it to serve you guys who love it. Android Link: https://play.google.com/store/apps/details?id=com.mono.mummy I hope this game will satisfy you !
  3. Hi Everyone, Just wanted to show my latest HTML5 game here this is my 4th Official app release and my 3rd official game release! "Safemoon to the Moon" is an arcade style game where you shoot objects falling towards you, Featuring 5 unique bosses. I created this game because I was inspired by the large number of ponzi schemes that are in the crypto currency community. This game is a play on all the social "memery" that goes on in getting amateur investors to not sell their assets so that the original investors can get out before said ponzi collapses. It showcases memes such as "diamond hands", "HODL" iOs Link: https://apps.apple.com/us/app/safemoon-to-the-moon-crypto/id1625787138 Android Link: https://play.google.com/store/apps/details?id=com.ianhogers.safemoonmoon The concept of the bosses came into play after thinking of how I could make the game harder and thinking about how all these ponzi's always say they will overtake the larger market cap projects (that have been around for years) I had this project sitting on the sideline for almost a year when I started picking it up again. Technology used: Svelte Cordova -> Capacitor Game Engine / Core loop - Custom Collisions - 2d collision library I would have a website link but my website build is broken (gatsby ) Let me know what you think! (Good and bad!) Kind Regards, SanCoca
  4. Hire Android app developers from MobileCoderz Technologies to build secure and feature-rich mobile apps. We build infrastructure for the intellectual businesses that are looking to extend their team size. MobileCoderz offers certified and experienced best Android app developers on an hourly, weekly, and full-time contract basis. Our developers are proficient to develop result-oriented outcomes coupled with performance-oriented features and rich quality.
  5. Hello that's my list top 5 websites for buying html5 games! If You like this list visit my site where I share with you best html5 games! https://elijahkuzmichov.wordpress.com If you publisher and looking for a good html5 games this list for you: 1. CodeCanyon 2. MarketJS 3. Famobi 4. TrueValhalla 5. DoubleDuck If You like this list visit my site where I share with you best html5 games! https://elijahkuzmichov.wordpress.com
  6. Hello. Let's brainstorm a bit. We can have our HTML5 games on phones using Cordova. But how to do the same for the Oculus Quest 1 & 2 standalone (which runs Android too)? I haven't tried it but i guess Cordova would make the games run in 2D mode but we would want it to force VR mode somehow so players don't have to do that. Interesting links i found so far: BabylonJS native with future Android export: https://www.babylonjs.com/native/ General discussion: https://www.reddit.com/r/WebVR/comments/dd8ah6/how_to_publish_webvr_games_as_native_apps/ Native WebXR browser: https://exokit.org => https://github.com/exokitxr/exokit (looks abandoned, no update since April 2020) Regards nora
  7. Hi indie developer friends You already published a game at the Google PlayStore? Then you know the pain of updating the store information in all different languages. As a start, we published a small tool for translating and creating the release notes automatically. That means: Your turn - Enter your release notes information in your favourite language Our turn - Automatically translate your release notes in up to 66 languages (languages that are recommended in the Google PlayConsole) Our turn - We will provide the "xml-like" format that is required in the Google PlayConsole Your turn - Copy the formatted result to your app in the Google PlayConsole Finished! Saved a lot of time and get a better visibility of your app in the PlayStore. We often used terms like “Bugfixes”, “Performance updates” on each release for all languages.Now you can provide your real update information (up to 500 characters per language) and hopefully get more downloads with better App Store Optimization. Just try it here: http://translate.iwantanelephant.com Here is another explaination how the Release Notes Translation Tool can help you.
  8. Hi, I've made Android version of my game and added to Google Play. Google Play: https://play.google.com/store/apps/details?id=com.oguzhaneroglu.vegetables HTML5: https://evrenselkisilik.itch.io/vegetables
  9. Doctor Simon's Time Crash (Download in Google Play) Doctor Simon's Time Machine has crashed and now he is stuck in a time loop! You're his only hope to come back to the present. Memorize the shapes and colors of the combinations and click the buttons on the correct order to break the loops. Travel through time and discover new ages and backgrounds. Play with special features and bonus and unlock all the rewards to complete the game. I developed this game for Ludum Dare, a JAM event in which you have to create a game from scratch in 72 hours or less. In this case, the selected theme was 'Stuck in a loop', a tricky one. I used Phaser 3 for the coding and photoshop for designing characters, backgrounds, buttons and bars. It's my fifth game uploaded to the Google Play Store, with my Game Studio, Funsmith. All of them developed with Phaser. Here's the Google Play link to download in Android devices: https://play.google.com/store/apps/details?id=es.timecrash.app If you have iOS or you want to try the game but not download it in your phone, here's a HTML link. But please, remember, if you like it, download it! http://gonzalolhm.es/doctorSimonTimeCrash/
  10. Hello, I'm looking for feedback on my first game/mobile app: Amazeballs! https://play.google.com/store/apps/details?id=nl.eyeseet.maze It is a maze-escape game written in using Matter-js and Three.js and runs as an android app using Cordova. There are currently two modes, a top view mode and a 3D ground mode. As you finish levels you earn coins to buy upgrades (speed, manoeuverability and camera zoom out) which should help you finish larger mazes. I'd love to hear what you think of the game. Any feedback or ideas to improve the game are very welcome! Since I've seen the game grow it is hard for me to look at it with fresh eyes. It is hard to judge whether the game is still fun to play after a few levels, if the money/upgrade system balanced, etc. Also, I'd like to add new game modes, I have some ideas but more ideas are more than welcome. In the current version you start with 5000 coins so you can unlock both game modes right away.
  11. Hello, I am the creator of Territorial.io. I am here to seek feedback from you about my game. It is a simple strategy game. You can play it in a browser or as downloadable android app. My plan is to acquire more users who will play my game at least 5 times per week. If you want you can tell me your first impression of my game and things that should/can/must be added. In the game you just have to conquer 50% of the territory to win. You can play it here: https://territorial.io/ Kind regards, The Creator
  12. When using Android 4 and the Chrome browser, the index.html page for the Phaser 2 examples will not scroll past the 2 section heading/title lines of text for the animation examples. The farthest I can view is the title lines 'Animation' and '15 examples'. On the device native browser I can scroll the full list of 436 examples but examples like 'Click on an Image' in the 'Basics' section require several browser refreshes/reloads before they will work. Chrome runs 'Click an Image' immediately with no browser refresh required but I can't scroll down to see more examples other than Basics and Games. What fixes or work arounds can I use to handle these two browser problems with Phaser 2 example code?
  13. Hello everybody, Please find the link and game details to our game published in play store and HTML5 also available. Please have a look and share your feedback. Looking forward to hear feedback ! Game distribution : Get ready for the most awaited season to spend with the two cute sisters who are absolutely mad about this season!. They have already renewed their spring wardrobe with cherry blossom collections. You should really check out their outfits and accessories for spring. Make sure to pick something chic and pretty. Have fun!. Get it on Google play : https://play.google.com/store/apps/details?id=com.cutedressup.PrincessSpringFashion Play on web :https://cutedressup.com/princess-spring-fashion/
  14. Hello everybody, Please find the link and game details to our game published in play store. Please have a look and share your feedback. Looking forward to hear feedback ! Game distribution : Princess With the Christmas Eve round the corner, the excitement always is at the peak in the palace. The celebrations are round the corner with everyone gearing up towards it. Being a princess is even more fun. Let’s help the princess wear a cool party outfit for Christmas Eve and then you will need to help her with the dresses because this is the biggest event in the Palace. Last but not least, help her decorate her Christmas tree with a majestic look Get it on Google play : https://play.google.com/store/apps/details?id=com.cutedressup.Princessreadyforchristmas&hl=en Play on web : https://cutedressup.com/princess-ready-for-christmas/
  15. Hi, its my firsh HTML5 game, I made it after playing PIxel Dungeon : ) For UI i used react.js. Gameplay part is canvas+js. No any other frameworks. Maybe for next my game ill take phaser. : ) Features: 8 bosses about 25 enemies items with random generated properties random generated levels You can play it here: https://pixel-cave.com About any bugs you can report me in game menu. : ) I've fixed some bugs, reported via these menu already.
  16. Hi i just finish a mini game with the idea come from compass. 360 Degree Spinning Shooter Space Game A Game that you need to move your whole body to play. New Type of Casual Mini Game. A shooter game with spinning 360 degree. *** WARNING *** - Not for pregnant woman and lazy people. - You could get throw up after some game. HOW TO PLAY Hold your phone flat in the palm of your hand Spin around while holding your phone in your hand to change direction of space ship Tap screen to fire the object TAP and HOLD to rapid fire when too many object appear. FEATURES. Number of object to show up will increase randomly. Fire rate decrease along with number object show up. Bullet, Object speed increase after every time destroy object. Spin your body all around. Some difference type of object. Some difference background. Best Score Shop to buy new ship Collect Star If you got any suggest. Please contact me. bacsojin.1102@gmail.com Download iOS : https://apps.apple.com/us/app/360-shot-space/id1476517779?ls=1 Download Android : https://play.google.com/store/apps/details?id=shoting.threesixzero.com Demo Game Play without interact with the body move https://www.youtube.com/watch?v=7Ale_dozAv4 https://www.youtube.com/watch?v=v59WOi7MVn8 ScreenShot. I could not attack files for some reason.
  17. With exactly the same codebase I have perfectly working Facebook events on Android. However, on iOS it doesn't works. I'm using https://github.com/jeduan/cordova-plugin-facebook4 for this and tried to set some alerts to see the error code or something (note `alert` in the code, for debugging purposes), but there is no action. In essence, I can't see any error, it just doesn't works. The following code: this.options = { method: 'apprequests', message: 'Play YellowSidd with me!' }; this.onSuccess = function(result) { alert("Success with invite, result: " + result); }; this.onError = function(msg) { alert("Failed with invite, msg: " + msg); }; facebookConnectPlugin.showDialog(this.options, this.onSuccess, this.onError); In the Xcode in Build Phases -> Compile Sources I do have FacebookConnectPlugin.m. In Build Phases -> Link Binary with Libraries I do have also the following: libsqlite3.dylib (added by me), Security.framework (added by me), Accounts.framework (added by me), Social.framework (added by me). Also, the FBSDKCoreKit.framework, FBSDKLoginKit.framework and FBSDKShareKit.framework. These last 3 were already in that project.
  18. After successful delivery In-App Purchases (IAPs) on Android using Apache Cordova and https://github.com/j3k0/cordova-plugin-purchase I can't get it working properly on iOS. The problem is that once the item is clicked the price shows its details etc., but if use clicks "Cancel" then the user can't purchase anything anymore. Unless restarting the game, as far as I'm aware I should handle rejection/cancellation events. Tried these, but so far no success. This is how I was trying to handle these events (rejection/cancellation), including playing with store.refresh() in different locations of the code and without it as well: // Handle rejection and cancel events. store.when("com.XX.YY.gems5").rejected(function(order) { store.refresh(); that.game.state.start("GemsState"); store.refresh(); }); store.when("com.XX.YY.gems5").cancelled(function(order) { store.refresh(); that.game.state.start("GemsState"); store.refresh(); }); Code, which correctly works on Android (the handling wasn't required there in order to work properly): 'use strict'; var that = this; // Prepare product. store.register({ id: "com.XX.YY.gems5", alias: "Gems 5", type: store.CONSUMABLE }); // Purchase product. store.order("com.XX.YY.gems5"); store.refresh(); store.when("com.XX.YY.gems5").approved(function (order) { order.finish(); store.refresh(); // Add extra gems. localStorage.gems = parseInt(localStorage.gems) + 5; // Add 5 gems. that.upgrade_sound.play(); // Play upgrade sound. that.game.state.start("GemsState"); that.menu_items[1].select(); // Select second item. }); I'm using Phaser 2 & ES5.
  19. I just did HTML5 implementation of an old game from Unix platform which seemed pretty much lost. The AI is moderate to avoid performance issues on the client browser. Expecting some feedback on it. Web: http://www.playonlinedicegames.com/jumpingcube Android: https://play.google.com/store/apps/details?id=com.algotgames.jumpingcube
  20. Hi, I created a simple HTML5 game, with rough.js and Cordova, that can be played online here: PAIRS It's also on Google Play Store HERE Screenshots:
  21. The project I am working on is about an egg game, possible RPG elements but also a big Tamagotchi fans production! What I need is feedback but also some sort of support ? the story about an egg
  22. Cocoon has closed. I want to update my android game. Is there a possibility that I can copy the sha fingerprint of my apk and create a new keystore? If I do that, can I update my android game? Thanks
  23. Hi everyone! We made our first game with help of Phaser 2. And it is now available on mobile. iOS: https://itunes.apple.com/us/app/railways-of-love/id1409113518 Android: https://play.google.com/store/apps/details?id=com.provodnik.wagon Description An interactive road novel about love and fate in the tradition of the Russian classics. Train wheels click-clack monotonously. Two people - a man and a woman - go back home from the city of the future. They have feelings for each other. They are doomed to part. You can change their destiny and help the protagonists confess their love. It’s impossible to do the very first time, but every successive attempt will reveal more about the protagonists’ background, about the world controlled by Progress-program and unlock additional ways to influence their conversation. The importance lies in every small detail of the dialogue: blinking light, the spikehead outside the window, music in the next compartment. You will have to come up with the right sequence of such small details to finally… And it is tempting to say – make the protagonists happy. But what is happiness? What sacrifice should be made to find it? Is it possible at all? Answers to such questions may turn out to be unexpected. Some promo codes Android: 9CZ1PTNCXLP5MH9LT2B40Q7 FTJCDRTZHM7WH3QE7NPQZU2 DSB368LR4MEU22W9GRF2J3E LTWRXYYXRZV0N5ATFFVDWBE iOS: FX74MPNA9W3F 7EPLH493NN44 MWMHW6PA394K 4ELTFRTYJHRM P. S. This forum helped us a lot during the long development period. Thank you guys! And special thanks to Richard for Phaser. It is such a great tool.
  24. Description: Sushi Chef is puzzle game for sushi and puzzle lovers that test your eyes and your hand movement coordination. In this game, you play as new sushi chef at the sushi restaurant that have firm employer who will fire you if you fail to please the customers. Your job is to match three or more similar sushi while you try to fill up customers sushi’s orders that visit your restaurant in limited time that given to you. You have to pleased your customer before they lost their interest to eat and leave the restaurant unsatisfied. If you fail, your employer will fire you or make you back to lower level. But if you success, your employer will promote you to run another sushi restaurant. Enjoy and challenge yourselves in this addictive game, get more promotion from the employer so you can run various sushi restaurant and be famous as great Sushi Chef. Play Store https://play.google.com/store/apps/details?id=com.redfoc.sushichef Can this game will be added to Phaser game showcase? Thank you!
  25. Hiya Guys and Girls, Make 10! is a fairly simple, solitaire-like Card game that requires a bit of math, memory, and luck to complete with a perfect score. But it's pretty satisfying when that's achieved. It's great for children, but provides a pretty addictive little experience for adults, too. Currently: This game is Android App only. I'm working on a website to publish it to. One of the feedback's I'd like to hear: Is the .apk size putting you off downloading? It's almost 60mb, and most of it's because it's been built with Crosswalk. (which should produce a slightly higher quality, but I'm not sure if it's worth the extra 40+mb filesize...) You can also leave a rating, if ya like. ?‍? Game link: https://play.google.com/store/apps/details?id=com.daringclass.MakeTen Screenshots: Tech info: Game developed and built with Panda2. (Which as been a pretty good experience, and it's proven very well suited for building Card games.) Really made the Javascript-to-App conversion super painless. Art by the talented @Nikky Oryzano (Who I'd recommend Panda Community: Tagging in the Panda boys: @enpu , @Ninjadoodle , @khleug35 , @pstrejczek . Go go go! ? (Sorry if if you're not a 'droid user. ? )
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