Hello Everyone... Hope you all are fine..
i have a little query regarding collision of a mesh with a sphere..
i am making a table tennis game and when i am Colliding racket with ball then that collision is not very accurate.
Means i want to say that i am Mesh Imposter for racket and sphere imposter for ball. But in demo you can see racket when racket is little far from ball it is showing collision at that time as well.....
i am not sure that you have understood my question or not..
but you better see demo for understanding. Press C for racket rotation and press L for applying impulse on the ball. and you can see when racket is little far it is also showing collision at that time by changing the colour of the ball.
Here is the Demo.. !!!!
http://playground.babylonjs.com/#2H9MHN#13
@Wingnut @Deltakosh