Hello everyone! I am pretty new to BabylonJs and also 3dmax. Will someone give me some tips of using 3dmax to export a scene or a single mesh with animations? I can't barely find any instructions,here is a 3dMax file that I want to export to .babylon, I have export it and load it to a scene,here you can see the result http://yxmaker.com/testLoadScene/index.html ;the card1.zip is What it looks like in 3dmax,it has an open up animation, and the card.zip is the .max file;The texture is too large to upload..... Will someone check my file and find where is the wrong step I did? Thanks a lot .. ps: I use 3dmax 2013 32bit. card.zip card1.zip