Search the Community
Showing results for tags '3d model'.
-
Juliastorybored 2D and 3D Art Shop Hello, I am Julie (Juliastorybored) an experienced generalist 2D and 3D artist. I will be offering 2D (concepts, characters, environment) and 3D modeling for both stylized and realistic PBR (Physically Based Rendering) art style in my 3D production pipeline depending on your needs. I also do rigging and 3D animation. If interested, you can contact me here through PM or email me directly at [email protected] 2D Characters and Environment 3D Characters and Environment Before starting, Things to keep in mind: What kind of resource/s you do you need? (Props, Character, Environment) How many? (a list will be a great help) Your Email Address (for me to send my art updates to you) Give the preferred scale Reference images (the more the better) Deadline. (If any...) Thank you and I will be looking forward to work with you!
-
- rigging
- conceptart
-
(and 7 more)
Tagged with:
-
Hello! I need your help. I use Angular 7 + babylonjs and added a 3D model (.obj format) to the project. The model was imported and the problem is how to position this model? BABYLON.SceneLoader.Append('../assets/models/bmw/', 'BMW_M3_GTR.obj', this.scene, scene => { // });
-
I want a help with a small problem. The problem is How I can load a 3d model into a babylonjs scene. for example: I use blender to open a 3d air conditioner model and then export to babylonjs. Now I have the model as points. I want to load them into a babylonjs scene. I want to be able to position them according to another object in the scene, (for example, a wall). Is there any guidelines? any references? If it is a complicated problem, please guide me to the path I have to follow to solve this problem. Thanks in advance