My name is Anibal and I am another guy trying to make a 2D HTML5 MMORPG.I am using Phaser and now I am stuck trying to make the movement of the player in tiles.Since its an online game based on tiles of 32 x 32, i need that the player stops moving exactly in the middle of the tile. i was trying like that: if(me.player.y <= move_to_y){ stopPlayer() }but the player doesnt stop exactly where i want.Is there a way to render a moving element from x to x2 and stop? Thanks in advance!