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anaibol

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Everything posted by anaibol

  1. Hi, I was thinking that tile based movement would be an improvement to manage easily movement in games where the movement of a player is in a grid of tiles.
  2. Hi, anyone knows if there is an update on Phaser to make possible that "tile based movement"?
  3. My name is Anibal and I am another guy trying to make a 2D HTML5 MMORPG.I am using Phaser and now I am stuck trying to make the movement of the player in tiles.Since its an online game based on tiles of 32 x 32, i need that the player stops moving exactly in the middle of the tile. i was trying like that: if(me.player.y <= move_to_y){ stopPlayer() }but the player doesnt stop exactly where i want.Is there a way to render a moving element from x to x2 and stop? Thanks in advance!
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