Has anyone gotten Phaser to work in Ejecta yet? I get this when I start a relatively simple Phaser app (just shows an image). 2014-10-25 18:02:09.194 Ejecta[20105:1075530] Creating Offscreen Canvas (2D): size: 320x568, retina: yes = 640x1136, msaa: no 2014-10-25 18:02:09.199 Ejecta[20105:1075530] Creating Offscreen Canvas (2D): size: 1x1, retina: yes = 2x2, msaa: no 2014-10-25 18:02:09.260 Ejecta[20105:1075530] Error: Can't Find Module ../../../../Downloads/phaser-master 2/package.json 2014-10-25 18:02:09.354 Ejecta[20105:1075530] Creating Offscreen Canvas (2D): size: 320x568, retina: yes = 640x1136, msaa: no 2014-10-25 18:02:09.360 Ejecta[20105:1075530] Error: Phaser.Game - cannot create Canvas or WebGL context, aborting. at line 24470 in lib/phaser/phaser.js