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TwirlPearl

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  1. For cross-browser/device 3D games without WebGL, consider: Three.js + CSS3DRenderer Falls back to CSS 3D when WebGL is unavailable Lightweight and widely supported Babylon.js Offers WebGL and non-WebGL render paths Robust for product visualisation and interactive 3D PlayCanvas Optimized for performance Great for lightweight product visualization experiences For maximum compatibility, pair with: Progressive enhancement (start simple, add WebGL features if supported) Polyfills for basic 3D transforms
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