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ra1jin

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  1. GWE (alias Game Web Engine) is a tree-dimensions game engine based on web technologies (javascript, html, css). This engine is designed to be light, simple to use and non-opinion based. Pretty fun to use ! Some features likes: - Graphics manager - Screen manager of the different "screens" of the game - Texture resource manager - Sound resource manager - Event manager - Input manager keyboard/mouse - UI manager (over 16 basic widgets) - Script manager - Support for multiple 2D and 3D camera views - Navigation mesh (JSON Walkmesh Model alias JWM) - Static image (JSON Static Sprite alias JSS) - Animated image (JSON Animated Sprite alias JAS) - Static textured meshes (JSON Static Mesh alias JSM) - Animated textured meshes (JSON Animated Mesh alias JAM) - Geometric shapes of debug - And some other things... Some template project likes : - Visual novel starter-kit - 2D Isometric navigation starter-kit - 3D Pre-rendered navigation starter-kit - 2D top-down starter-kit - CCG starter-kit - RPG starter-kit - etc... Website : https://gamewebengine.com/ Github: https://github.com/ra1jin
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