I need to port native game application to html game and launch it on Facebook Instant Games. Existing native app features subscription payments.
After some research I've found that Instant Games support In App Purchases (IAP) on Android and Web clients.
But I wonder if it is possible to make use of facebook subscriptions in Instant Games which is available from JS SDK for canvas games through payment dialogs?
Alternatively, I think it is possible to setup In App Purchase Product as consumable "subscription" product and manually handle timing on back-end and user prompting. But I am not sure whether it would not violate Facebook rules.