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Marvin Walters

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  1. Yes those 2 lines "cutting" the top and bottom faces are exactly the problems. That is a good temporary workaround, thanks for that
  2. Thank you very much @Wingnut. Yeah you're right, the "inner" 90 degrees corners should have a rendered edge too. Thanks for this handy library @Pryme8, but I don't see anything in it to solve my problem.
  3. Hello everyone, I'm working on the visualization of custom polyhedra with the Mesh.CreatePolyhedron method. I want them to be outlined with the edge renderer, but if you look at the following PG, you will see that the top and bottom faces are cut. I've realized that this problem occurs because 2 edges are overlapping each other. Is there any solution for this shape not being cut? Or is there anything I'm doing wrong? PG: https://www.babylonjs-playground.com/#IKFFEZ
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