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Shawn salters

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Everything posted by Shawn salters

  1. Thanks ncil this worked. I am new to programming but am really interested in building games. Thank you sir !!
  2. Hello guys I am new to Phaser and I've been following some tutorials. I have just finished the Rat Attack Tutorial located here https://phaser.io/examples/v2/create/rat-attack However, I am running into some difficulty. Can someone help me figure out how to get the rats to appear form the right side of the screen instead of the left side. Currently the rats move from left to right in this tutorial. I would like it to move from right to left. Can someone help me figure this out? here is the code function preload(){ game.load.image('player', 'assets/player.png'); game.load.image('Enemies', 'assets/greenEnemy.png'); } var enemy; function create(){ game.physics.startSystem(Phaser.Physics.ARCADE); game.stage.backgroundColor = '#2d2d2d'; enemy = game.add.physicsGroup(); var y = 80; for(var i =0; i < 9; i++){ var allenemies = enemy.create(game.world.randomX, y, 'Enemies'); allenemies.body.velocity.x = game.rnd.between(100,300); y += 48; } player = game.add.sprite(0, 50, 'player'); game.physics.arcade.enable(player); cursors = game.input.keyboard.createCursorKeys(); } function update(){ enemy.forEach(checkPos, this); game.physics.arcade.overlap(player, enemy, collisionHandler, null, this); player.body.velocity.x = 0; player.body.velocity.y = 0; if(cursors.left.isDown){ player.body.velocity.x = -200; player.body.velocity.scale = 1; } else if(cursors.right.isDown){ player.body.velocity.x = 200; player.scale.x = 1; } if (cursors.up.isDown) { player.body.velocity.y = -200; } else if (cursors.down.isDown) { player.body.velocity.y = 200; } } function checkPos(enemy){ if(enemy.x > 800){ enemy.x = -100; } } function collisionHandler (player, rat) { player.x = 400; player.y = 32; }
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