Hi guys,
I've built one or two small, simple games with Phaser before but this is the first time I'm working with tilemaps. Hopefully someone can offer some advice.
I'm working on a topdown game. I created a tilemap in Tiled with 3 layers. (floor, wall 1 and wall 2 ). The problem is I can get collisions to work on a single layer if I combine the wall layers into the same layer as the floor (so I just have one layer), but I can't get the player to collide with a second layer.
TLDR: Is is possible to set up tilemap collisions with multiple layers?
Thanks in advance. I've been stuck on this all day.