So im pretty new to babylonjs, getting my head around most of it but i wanted to ask for some "good practices" advice. Im creating a map preview for a game, i have the actual map working nicely but wanted to know the best way to create 1000s of small, cuboid shapes to represent buildings. I found when i simply dumped the meshes on the map, fps dropped massively. Are there any existing approaches to this kind of problem around? Cheers