Hi everybody and Alex_h! i am trying to run pixidragonbones with my animations and have some questions and troubles: 1) Where i need to get the "skeletonId"? function createDragon(){ var partsList = [ "Bubbles.png", "cauldron.png", "oldie.png", "young.png" ]; var texture = PIXI.TextureCache["folder/texture.png"]; var skeletonJSON = loadedData["folder/skeleton.json"]; var atlasJson = loadedData["folder/texture.json"]; var config = { armatureName: "GameFieldAnimation", skeletonId: "Dragon", animationId: "idle", partsList: partsList };2 The example of pixidragonbones i change to load my own animation and every time i get the error: "Uncaught TypeError: Cannot read property 'frames' of undefined" The animation is correct and well works with createjs. I use last pixijs build and try export 2.4 and 3.0 dragonbones.