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  1. Today
  2. About the game: Lord of the Freaks is a third-person action-adventure game in which you play as a boy trapped in a dark and mysterious world. Your goal is to find a way out by overcoming dangerous obstacles, solving puzzles and fighting monsters. Explore this unknown world and use your wits to return home. VIDEO IMG_5603.MP4
  3. Hi! In a project I am using pixi 7.3.3 and pixi-spine 4.0.4. I'm trying to use PIXI.BlurFilter on multiple spine containers that are layered on top of each other. For some reason, this causes transparency issues: it actually turns black, or dark, instead of clear. As soon as I remove the filters, everything goes back to normal. If I put all spine containers in one parent container, and put the filter on that parent container, everything works as expected. For layering purposes, this is not an ideal solution. Has anybody else experienced this behavior, and is there a different solution or work-around? I have included screen shots of part of the application, one without filters, and one with a blur filter with blurring set to 0 (for clarity), to show the effect.
  4. Remote Controlled is an arcade game about controlling a group of discs with increasing speed and difficulty. Play here - https://pixelqube.itch.io/remote-controlled
  5. Yesterday
  6. Hey Everyone, I've created more free seamless textures to share with you on these pages: TXR - GROUND - Seamless https://soundimage.org/txr-ground-seamless/ TXR - ABSTRACT - Seamless https://soundimage.org/txr-abstract/ I do love creating those strange abstract images! CUSTOM WORK Anyone need some custom textures created? Or music? Feel free to contact me! In the meantime, enjoy my free assets! 🙂
  7. Last week
  8. Earlier
  9. Hello everyone, to anyone still listening, I have released 0.5.5 last week, with new and updated backgrounds, a new weapon and a new missile. the possibility to change your ship for missions and radio chatter with AI-generated voice-overs. Available at the usual place: https://github.com/nkrisztian89/interstellar-armada/releases/tag/v0.5.5-alpha Krisztián
  10. Greetings Creatives! Some cool new texture images are ready on my Abstract page: https://soundimage.org/txr-abstract/ As always, 100% free to use with attribution. Enjoy, stay safe and keep being creative! Attribution Info: https://soundimage.org/attribution-info/ Ogg Music Packs: https://soundimage.org/ogg-game-music-mega-pack/ https://soundimage.org/ogg-music-packs-2/
  11. Finally my game was released: Steam : https://store.steampowered.com/app/2989230/Space_intruders_alliance/ Microsoft store : https://apps.microsoft.com/detail/9P4P19MVC0HW
  12. Hi Everyone, Had a busy week creating custom music for clients, but I did manage to create a new track for my Funny 8 page: "BUBBLE GAME IN MY BRAIN" https://soundimage.org/funny-8/ As always, it's 100% free to use (with attribution) just like my thousands of other Mp3 tracks. Enjoy! 🙂 Attribution Info: https://soundimage.org/attribution-info/ Ogg Music Packs: https://soundimage.org/ogg-game-music-mega-pack/ https://soundimage.org/ogg-music-packs-2/
  13. Coming soon on steam/windows store
  14. Hello everyone! I’m Kyriakos, a game developer with over 10 years of experience in game development. I wanted to reach out to see if you might be interested in purchasing licenses for HTML5 games. You can explore my portfolio here: https://odiusfly.com I also offer reskin services, freelance work, and dedicated support for customized solutions. Please feel free to contact me: contact [at] odiusfly.com , if you have any questions or would like to discuss potential opportunities.
  15. This is kind of a Duck Hunt game with duck zombies. But, in this game you click once on the screen to activate the game and start and after that you never press buttons again, just move the mouse pointer over zombies and the shooting is automatic. I really like to make very simple, but inclusive games. This is a game in development. PLAY HERE I hope you like it!
  16. Very simple, but nice fun game.
  17. Eric Matyas offers an incredible collection of over 1900 free music and sound effects tracks, including individual Ogg tracks for both looping and non-looping. His music is perfect for various projects, and the latest addition, "Windle Pixel’s Seaside Adventure," is now available on his Chiptunes 5 page. All tracks are free to use with proper attribution, making them ideal for creative endeavors. Check out his site for high-quality music, and for a dose of humor and fun, visit https://allfunnypuns.com/ for a curated selection of the best funny puns to brighten your day!
  18. It’s a shame the Panda2 website is down, but great to hear the editor is still available on Gumroad! For alternatives, you might explore forums or GitHub repositories where the community shares plugins and assets. Sites like itch.io could also have useful resources. Hopefully, someone here has more specific recommendations for you! 😊
  19. Great share! 🎧 Using Buzz with Haxe for HTML5 audio is a fantastic combination. I’m excited to dive into this and see how it enhances audio capabilities in Haxe projects. I’ll be checking out the demo and GitHub repo for some inspiration. Thanks for posting this, adireddy!
  20. Hello, my name is Steven Vargas, I specialize in Character Art (Modeling & Design). I also provide Generalist & Rigging services. Highly experienced working with Game Engines (Unity and Unreal Engine), Virtual Reality, 3D Printing & Cinematography. I have worked with teams of varying size (as small as 2, as large as 30), highly effective in all stages of a project. _ ART WORK Portfolio: https://www.artstation.com/purple_avatar Demo Reel: https://youtu.be/6my5GULXhmM?si=moBpQbIpwfABue1Y _ CONTACT DETAILS Email: steven.t.v[email protected] Location: New Jersey USA (Experienced working remote overseas) Availability: 25-35 hours a week StevenVargas_Resume__2025.pdf
  21. Greetings Fellow Creatives! This week's new free Mp3 music tracks are: On my Dark/Ominous 2 page: "STRANGER NIGHTS" https://soundimage.org/dark-ominous-2/ On my Fantasy 13 page: "THE GRUMPY MONSTER’S CASTLE" https://soundimage.org/fantasy-13/ And on my Sci-Fi 13 page: "MARTIAN DESOLATION" https://soundimage.org/sci-fi-13/ HIGHER-QUALITY Ogg GAME MUSIC PACKS Please don't forget about my Ogg music packs that enable you to bulk-download all of my tracks at once... By genre: GENRE MUSIC PACKS https://soundimage.org/ogg-music-packs-2/ Or all of my game music genres: GAME MUSIC MEGA PACK (Over 1100 Tracks) https://soundimage.org/ogg-game-music-mega-pack/ Enjoy, please stay safe and keep being creative! 🙂
  22. I cant DM you. Can you DM me?
  23. Hi! I am trying to create an AnimatedSprite that needs multiple texture atlases to run (to avoid exceeding the MAX_TEXTURE_SIZE problem on less powerful devices). It is the same problem detailed here. I am wondering if there is a more modern/properly supported approach for this or if the "hacky" solution detailed above is still the only one and should consistently work with v8. Thanks in advance!
  24. Hello everyone, I hope you are starting this new year well! Who says new year, says new experiences! ✨🎆✨ So get ready to live breathtaking events! This year there is a new Mysterious Platform on which the games will be available! Would you be able to guess it❓ Have a good day everyone!
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