MackeyK24 Posted October 18, 2017 Share Posted October 18, 2017 Sorry but I think I need a sprat topic for this... I know we are working on DDS ... and that is great... but it still has to do a bunch of WINDOWS ONLY API to generate cube map faces and mipmaps and so on... Hey @Deltakosh and @Sebavan can you please tell me what you about this and if its possible... if its NOT possible, please let me know and I will leave it alone. I tried using as a regular texture and equirectangular setting (I forgot the exact syntax, but there is a switch to say equirectangular) but just using that alone causes a funny swirl at the TOP and BOTTOM POLES But is there ANYWAY to just use 'preprocessed' equirectangular image as a skybox... even if still in the DDS file format but use equirectangular image format like this BEAUTIFULLY tone mapped HDRLabs file country.hdr -> country.png Please ... let me know something Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted October 18, 2017 Share Posted October 18, 2017 Something like this should work: https://www.babylonjs-playground.com/#QTKGJB#0 Wingnut 1 Quote Link to comment Share on other sites More sharing options...
raghu Posted October 27, 2017 Share Posted October 27, 2017 Convert equirectangular to cube map images https://jaxry.github.io/panorama-to-cubemap/ Quote Link to comment Share on other sites More sharing options...
MackeyK24 Posted October 28, 2017 Author Share Posted October 28, 2017 15 hours ago, raghu said: Convert equirectangular to cube map images https://jaxry.github.io/panorama-to-cubemap/ Yeah I found that one too... It makes beautiful pixel perfect splits even using 16-Bit source images with HDR Color Profiles.... Makes Perfectly TONE MAPPED faces Note: I keep a link to a modified version of the tool I created (more compatible with Babylon's rotation and name standards) Quote Link to comment Share on other sites More sharing options...
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