saqsun Posted October 12, 2017 Share Posted October 12, 2017 Hi folks! Let me introduce you phaser particle editor. This tool helps you to create phaser particle effects visually. It is of course open source and you are welcome to contribute! Editor also has plugin to help you create particles based on JSON data generated by Editor. stupot, Alexalten, gauravD and 4 others 6 1 Link to comment Share on other sites More sharing options...
razman06 Posted October 12, 2017 Share Posted October 12, 2017 That's Awesome, Thanks a lot Link to comment Share on other sites More sharing options...
espace Posted October 14, 2017 Share Posted October 14, 2017 Thanks for sharing Link to comment Share on other sites More sharing options...
saqsun Posted October 15, 2017 Author Share Posted October 15, 2017 Here we go! Phaser Particle Editor v1.0.0-alpha.4 released! 1.Control particle tint over particle lifetime 2.Set particle bland mode 3.Bug fixings Link to comment Share on other sites More sharing options...
Aerion Posted October 16, 2017 Share Posted October 16, 2017 AWESOME Particle editor! <3 ~M Link to comment Share on other sites More sharing options...
Aerion Posted October 16, 2017 Share Posted October 16, 2017 I'm LOVING this! Thanks ALOT! <3 ~M Link to comment Share on other sites More sharing options...
Aerion Posted October 16, 2017 Share Posted October 16, 2017 @saqsun can you please add one feature? the ability to play through an animation on an atlas as well as spritesheet, and control the speed of animation and type of animation? Thank you! <3 ~M Link to comment Share on other sites More sharing options...
Hafgandil Posted October 25, 2017 Share Posted October 25, 2017 Are you freaking kidding me??? I'm just almost finished my Particle Editor XDDD Was about to release it. Oh well.... good work Edit: Does it use ParticleStorm? Link to comment Share on other sites More sharing options...
Garland Posted November 2, 2017 Share Posted November 2, 2017 Hi! This might sound like a silly question perhaps, I'm new to Phaser and I would like to use this particle editor in a game. I created a json with the editor, but unfortunately I cannot make the particles start emitting. The code is here: var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaserG', { preload: preload, create: create, update: update }); var ParticleEditorPlugin = require('@koreez/phaser-particle-editor-plugin'); function preload() { game.load.image('sky', 'assets/sky.png'); game.load.json('magic', 'partyMagic.json'); } function create() { game.add.sprite(0, 0, 'sky'); game.physics.startSystem(Phaser.Physics.ARCADE); game.plugins.add(ParticleEditorPlugin); var phaserJSON = game.cache.getJSON('magic'); game.make.particleEffect(10, 10, phaserJSON); } function update() { } Thanks in advance! Link to comment Share on other sites More sharing options...
saqsun Posted November 5, 2017 Author Share Posted November 5, 2017 Hi Garland. Can you send me the json file you try to use? I suppose you use project json instead of emitters json Link to comment Share on other sites More sharing options...
Garland Posted November 5, 2017 Share Posted November 5, 2017 14 hours ago, saqsun said: Hi Garland. Can you send me the json file you try to use? I suppose you use project json instead of emitters json Sure, here it is partyMagic.json Link to comment Share on other sites More sharing options...
saqsun Posted November 9, 2017 Author Share Posted November 9, 2017 function create() { //... game.make.particleEffect(10, 10, phaserJSON); } As you can see from snippet above you are using 'make' factory which is ok but then you need to add particle effect to world or you can use 'add' instead function create() { //... game.add.particleEffect(10, 10, phaserJSON); } Link to comment Share on other sites More sharing options...
Garland Posted December 6, 2017 Share Posted December 6, 2017 On 09/11/2017 at 5:47 AM, saqsun said: function create() { //... game.make.particleEffect(10, 10, phaserJSON); } As you can see from snippet above you are using 'make' factory which is ok but then you need to add particle effect to world or you can use 'add' instead function create() { //... game.add.particleEffect(10, 10, phaserJSON); } Sorry for not responding for a long time, I've been very busy x.x So, I think the problem is actually I'm using Node.js instead of Common.js, in your github page you list two ways of importing the plugin: CommonJS and ES2015. There is a way of importing with Node.js? This line that I showed before was using Node.JS: var ParticleEditorPlugin = require('@koreez/phaser-particle-editor-plugin'); Thanks in advance! Link to comment Share on other sites More sharing options...
Garland Posted February 6, 2018 Share Posted February 6, 2018 I tried many ways to import the plugin but all resulted in failure Link to comment Share on other sites More sharing options...
johann_dev Posted April 14, 2018 Share Posted April 14, 2018 Can you show examples of how to use the particle systems in a game? I've created a "particleEffect" in my game but I can't figure out how I'm supposed to use it. Link to comment Share on other sites More sharing options...
farhan Posted August 23, 2018 Share Posted August 23, 2018 Hi saqsun, is there a minified js or a single js for the plugin? I am a newbie and not sure how can I minified a plugin if that is possible. Thanks. Found the minified js ? It was right in front of my face. Link to comment Share on other sites More sharing options...
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