lukaMis Posted October 27, 2015 Share Posted October 27, 2015 Hi I am using Phaser for *serious games.Here is one that teaches about accelerated movement. It is part of our new digital educational content for primary schools. check it out here: What do you think? *serious gamesSerious games are simulations of real-world events or processes designed for the purpose of solving a problem. Although serious games can be entertaining, their main purpose is to train or educate users, though it may have other purposes, such as marketing or advertisement. Egor 1 Quote Link to comment Share on other sites More sharing options...
WombatTurkey Posted October 27, 2015 Share Posted October 27, 2015 I like how you incorporated GUI menu's over the canvas, good idea. Quote Link to comment Share on other sites More sharing options...
lukaMis Posted October 28, 2015 Author Share Posted October 28, 2015 @WombatTurkey Tnx. First version had all GUI in Phaser but dropdowns with phaser are not so good and are hard to manage. So i went css route instead and i haven't look back. I think css is great for GUI elements since elements can adapt to different screens with no problem via media queries. Quote Link to comment Share on other sites More sharing options...
bruno_ Posted November 2, 2015 Share Posted November 2, 2015 Looks good, but I don't understand the language. Quote Link to comment Share on other sites More sharing options...
ekeimaja Posted November 3, 2015 Share Posted November 3, 2015 Could you make i.e. text file with english captions? Quote Link to comment Share on other sites More sharing options...
lukaMis Posted November 28, 2015 Author Share Posted November 28, 2015 Could you make i.e. text file with english captions?Game is or will be localized with i18n.jsAtm we are working on Slovenian version first and later if our sales team is successfully we will add translations. For me it means only to add json files with texts and that's it. It is translation ready.Than when linking game (it loads via iframe) we just supply?lan=en at the end of link to load game and that's it. But I do not have English texts jet. You must understand this is only version small part of huge electronic text book that we are making. It is a whole electronic text book with interactive games and animations to add value. I used phaser for a whole lot of such examples like: buoyancy, reference frame, potential and kinetics energy, gears and rotating objects... Quote Link to comment Share on other sites More sharing options...
Egor Posted November 29, 2015 Share Posted November 29, 2015 Good job. I like the idea of serious games. For this game It may be useful to show the distance passed by the cars or add lenght marks to the road. Quote Link to comment Share on other sites More sharing options...
lukaMis Posted December 2, 2015 Author Share Posted December 2, 2015 @Egor Tnx Well this example shows what velocity car can achieve with different accelerations. User picks starting acceleration strength and duration and observe what is final (terminal hehe) velocity. Length of the path is not important for this specific example. Quote Link to comment Share on other sites More sharing options...
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