rich Posted December 8, 2014 Share Posted December 8, 2014 Hi all, I'm very pleased to announce that my second Phaser book: A Guide to the Phaser Tween Manager is now available: This time I take a very deep dive into the new Phaser 2.2 Tween Manager. I know what you may be thinking: "I don't really need a book telling me how to tween stuff!" - but hopefully after reading it you may come away with some more ideas and unique ways of implementing tweens in your games. I also cover pre-calculation, applying tweens to shaders, tilesprites, all the different ease types with visual demos and even a complete game made just with tweens (and one input event). This time around the book does have a minimum price, but it's only $5 ($10 if you want the source code too) - this is mostly because it's 120 pages in size and took longer to write than my previous book. There is also an optional source code bundle too. It includes 67 fully complete examples, all in easy to run html files, showing every example from the book in detail. Some screen shots of those are below: Anyway I hope you like it! I'm starting on my next book tomorrow Cheers, Rich Tuan, rtlehr, Dread Knight and 2 others 5 Link to comment Share on other sites More sharing options...
san40511 Posted December 9, 2014 Share Posted December 9, 2014 Good book and code examples . Thanks Link to comment Share on other sites More sharing options...
trueicecold Posted December 9, 2014 Share Posted December 9, 2014 Happily bought the book and source code Link to comment Share on other sites More sharing options...
rich Posted December 9, 2014 Author Share Posted December 9, 2014 Thanks everyone (and to those who have emailed me feedback privately) Link to comment Share on other sites More sharing options...
Dread Knight Posted December 17, 2014 Share Posted December 17, 2014 Seems like an awesome book, I just bought it even if I'm doing poorly financially xDGonna dig into it for the next few hours and learn some more awesome stuff for sure..Really looking forward to the next book about the State Manager, as I'm rather confused about it since most game source code I've checked out was rather simplistic stuff.Keep up the good work, Mr. Rich! Link to comment Share on other sites More sharing options...
Dread Knight Posted December 18, 2014 Share Posted December 18, 2014 Will start reporting issues as I see them, passed a few already since I'm near the end of the book though. 1. Page 86, using "instead" twice in the first sentence. But instead of running these tweens, instead they are used to generate data from. 2. In example1-position.html line 12 should use CANVAS, because on AUTO, WebGL tends to be used at times and doesn't like the asset links due to security issues, while canvas makes it easier to run the example files anywhere. var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create });Seems more examples files are actually using AUTO, wondering if there's a way to disable the WebGL security issue... Link to comment Share on other sites More sharing options...
rich Posted December 18, 2014 Author Share Posted December 18, 2014 Thanks for the grammar fix. The AUTO thing I'm less worried about as Phaser games should always be served via httpd anyway, so it's good practise to get used to it. Link to comment Share on other sites More sharing options...
Dread Knight Posted December 18, 2014 Share Posted December 18, 2014 No problem. 3. Example file is called game-cups.html while page 113 has it wrong. This game is in the source file example10-cups-game.html . 4. Page 1, missing end sentence dot This is known as linear interpolation (or ‘lerp’) Link to comment Share on other sites More sharing options...
jdnichollsc Posted January 12, 2015 Share Posted January 12, 2015 I was wrong and I bought the book without the code... How I can buy the code separately? PD: Excellent work! Regards, Nicholls Link to comment Share on other sites More sharing options...
rich Posted January 12, 2015 Author Share Posted January 12, 2015 I just checked and it appears I'm unable to add the code as a separate thing to buy just on its own. So if you PayPal me $5 I can send it to you ([email protected]) Link to comment Share on other sites More sharing options...
jdnichollsc Posted January 12, 2015 Share Posted January 12, 2015 I already did, thanks ([email protected])PD: ¿With Phaser can I create a tween time line for rotation, translation and scaling of objects as the following example http://flashvhtml.com/ ? (advance in the timeline when you scroll down the page) Regards, Nicholls Link to comment Share on other sites More sharing options...
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